Presentation Schedule
- Lesley
- Arvind
- Vicki
- Paul
- Jonathan
- Ozzy
Presenting today:
Now that you’ve seen through a couple of projects, you should have a pretty good idea of what the process is and what it takes to get through it. So for the final project, I want you all to decide what your schedule is going to be. For next class, I want you to put together a Production Schedule. From now on, you are going to present your progress each week in class, following the schedule you have set for yourself. Remember the steps in the Web development process, I’ll expect you all to fully explore each phase:
From now on, half the class will present their project progress on Tuesdays and half on Thursdays. We’ll draw lots today to see who will be in which group going forward.
Due Next Tuesday
Design and build an online museum
The online Merriam-Webster Dictionary defines Museum as:
an institution devoted to the procurement, care, study, and display of objects of lasting interest or value; also : a place where objects are exhibited
With that definition in mind, craft a virtual museum with the following criteria
Homework
By Tuesday, create a Project Brief for your museum, and post it to your blog. Be prepared to discuss it in class.
Include the following:
Please post your design comps to your blogs as well as presenting them in class!
Thursday:
There are some Illustrator templates out there (for iPhone in particular) that can help you get started on your designs. Here’s a few!
1. User Testing your prototype: Create 3 tasks for your users to perform with your prototype. Then test those tasks with 3-4 people. Note where they have problems or questions. Revise your prototype to address the issues that come up.
2. Create Design Comps for your prototype: Create interface design for each screen of your App. Keep in mind the interface conventions for your platform. There are design templates for the iPhone and IPad out there that will save you creating elements from scratch. You want your designs to be as close to the actual experience of an App on that platform as possible. The number of screens you need to design will vary depending on the needs of your app, but should be around 5-7.
Your chance to channel comedian Demetri Martin!
Paper prototyping has several advantages:
I think also, it allows you to be more creative and experimental because you are free to make the paper do want you want it to, without worrying about the technical feats required to pull it off.
Get out the craft and office supplies! Poster board, matte board, foam core, graph paper, index cards, post-its, repositionable glue sticks (these are the best!) stickers, correction tape, markers, crayons, scissors, all useful for making the prototypes. Be creative in what you use, unexpected materials can stand in for digital interfaces. Here’s some general guidelines:
The reading this week has a lot of great specific suggestions for how to make your paper prototypes, we’re also going to look at a few videos:
If we have time, we’re going to watch this!
Jonathan Harris Collects Stories
And, check out Jonathan’s cool flash interface projects
Chapter 4 – Paper Prototyping: The Fast and Easy Way to Define and Refine User Interfaces by Carolyn Snyder (it’s in the Books 24×7 library, through Library tab on My New School)
There are a lot of companies out there that sell “Search Engine Optimization” (or SEO) services to help you increase your rankings in search engines. I have no doubt that they get results, but it seems like their main business is to try and “game” the search engines, to trick them into thinking the site is more important or relevant than it actually is. And the search engines are constantly changing their methods to try and defeat the SEO companies and make their results more accurate and relevant.
Instead of playing into this cold war, the better practice for Web designers is to build their sites in such a way that they have organic SEO. There are a few simple principles to doing this:
WC3 Web Accessibility Guidelines
Once your site is ready for primetime, market it by:
Our next big project will be to prototype an iPhone or iPad application. This time we are going to do a quick turnaround, just two weeks. We’ll be doing a paper prototype (we’ll talk about what that is next time) and design comps, but no building for this project.
By Tuesday, I would like you to come up with three concepts for your prototype. We’ll discuss these ideas next week. The ideas should represent an application that doesn’t currently exist, or a great improvement on what does. In addition, I’d like you to design an application that has some kind of “social good” aspect. Here’s some inspiration:
Be creative! These are individual projects, so now is your chance to really shine. Choose something that you yourself would use on a daily basis, something that you see a real need for.
Today we’re going to test each other’s sites. Use this form:
Download this form and fill it out as you are testing. Once you are finished put it in the designated folder in the Dropbox.
You will be presenting your midterms next Tuesday (this is a change from the calendar)
Here are guidelines for the Collaborative Redesign presentations.
- A quick walkthrough of the site that you are redesigning
- The strengths and weaknesses of the current site
- A quick overview of the sites that you used for competitive analysis, and their strengths and weaknesses
- A breakdown of the target audiences of the site
- The main findings (a few bullet points) from your user surveys
- A summary of your objectives for the redesign
- A walk-through of the redesigned pages. Your pages should be fully coded HTML and include all the links that you need to click through all the pages. You should not need to open multiple windows or type in multiple URLs.
Today we’re going to review your homepage HTML/CSS and discuss strategies for completing your site.
Homework
Build the HTML/CSS for the rest of the pages of your site, post it all, link to it from your blogs. Next Tuesday we will test each other’s sites in class.